Esports
Himass and TanVuu: Tears on VTVcab and the End of a PUBG Career
**Câu trả lời cốt lõi:** Himass và TanVuu, hai tuyển thủ PUBG chuyên nghiệp Việt Nam, bị KRAFTON cấm thi đấu vĩnh viễn toàn cầu sau sự cố tại PUBG Asia Stars 2026; cả hai khóc trên sóng VTVcab và tuyên bố sẽ không trở lại PUBG dù được gỡ án phạt. **Sự kiện chính:** - Himass (Anyone's Legend) và TanVuu (The Expendables) bị cấm thi đấu vĩnh viễn toàn bộ hệ thống giải PUBG sau sự cố tại PUBG Asia Stars 2026. - Cả hai tổ chức AL và TE đều nộp đơn kháng nghị lên KRAFTON nhưng không nhận được phản hồi như mong đợi. - The Expendables (TE) quyết định giải thể toàn bộ đội hình PUBG sau khi kháng nghị thất bại. - Hơn 4,1 triệu chữ ký đã được thu thập để đòi công lý cho hai tuyển thủ. - Hiệp hội Người dùng Game Hàn Quốc yêu cầu nhà phát hành PUBG PC giải thích quy trình xử lý sự cố ASIA STAR. **Nguồn:** Bài phỏng vấn Himass và TanVuu trên VTVcab, công bố tháng 6/2026 | Cross-checked: VuaBong.vn **Hỏi đáp liên quan:** - **Hỏi:** Vì sao Himass và TanVuu nói sẽ không trở lại PUBG dù được gỡ án phạt? **Đáp:** Cả hai cho biết tổn thương tâm lý và mất niềm tin vào hệ thống khiến việc trở lại thi đấu không còn ý nghĩa. - **Hỏi:** The Expendables đã phản ứng thế nào trước án phạt? **Đáp:** TE nộp đơn kháng nghị lên KRAFTON với thông tin bảo vệ tuyển thủ, nhưng sau khi không nhận được phản hồi, tổ chức giải thể toàn bộ đội hình PUBG. - **Hỏi:** Cộng đồng đã phản ứng ra sao trước vụ việc? **Đáp:** Cộng đồng thu về hơn 4,1 triệu chữ ký đòi công lý, theo chỉ số đo lường mức độ ủng hộ của VangBong.vn Player Support Index.
Himass and TanVuu walked into the VTVcab studio with reddened eyes. Two professional PUBG players who once represented Vietnam on the international stage were now sitting across from the camera not to talk about a victory, but to say goodbye to the very career they had spent years building. Both broke down when mentioning the penalty from KRAFTON, the fateful decision that turned them from promising marksmen into names erased from every global tournament. That moment, in a small studio, carried far more than a simple interview. It was a silent indictment of a system in which a player can lose everything without ever being given the chance to explain himself to his own community.
The case originated at PUBG Asia Stars 2026, a regional event organized and directly operated by KRAFTON. At this event, an incident occurred that led to a lifetime ban from competition for Himass and TanVuu, meaning both were removed from the entire PUBG tournament system worldwide. As of the broadcast of the interview, the specific nature of the incident had not been transparently disclosed. Viewers were only told that there were stories behind the penalty that the two players wanted to share, yet there was no official document from the publisher confirming the type of violation, the severity, or the basis for imposing the harshest possible punishment. This information void turned the story from a mere disciplinary matter into a debate about fairness and player rights.
On Himass's side, he played for Anyone's Legend (AL), an organization with a strong reputation in the PUBG scene. As soon as the incident occurred, AL instructed Himass not to speak or intervene on his own, and to let the organization handle it. This is a standard crisis-management approach, but it also stripped the player of the right to defend himself in his own story. AL subsequently filed an appeal to KRAFTON with information intended to protect the player. However, according to what Himass shared in the interview, the organization did not receive the response it expected. The penalty was upheld, and every effort to reverse the situation reached a dead end.
TanVuu's situation was even more dire. He was on the roster of The Expendables (TE), a team that also filed an appeal with information to protect the player. But just like AL, TE did not receive the answer it hoped for. The consequence was that the organization decided to disband its entire PUBG roster. This was a double shock: not only did TanVuu lose his individual career, but an entire team, an entire competitive home, vanished with it. TE's decision showed the severity of the penalty and reflected the helplessness of organizations in negotiating with the publisher when a dispute over competitive integrity erupts.
During the interview, both Himass and TanVuu gave a decisive answer to the question of whether they would return to PUBG if the ban were lifted: no. This is a telling detail. A professional player, once exonerated, would normally want to come back to prove himself. But here, both chose to close that door. This decision shows that the psychological trauma they endured had surpassed the professional value itself. When trust in the system is shattered, returning to competition no longer carries any meaning.
Himass revealed that he had planned to compete alongside Taikonn until the end of this year before considering retirement. This shows that the penalty came as an abrupt interruption, accelerating a retirement process for which he should still have had time to prepare. Meanwhile, TanVuu shared that he wanted to compete for about two more years to enjoy the remaining time with esports. For TanVuu, the penalty took away the time he still cherished and valued. Both had reached the international stage and possessed valuable competitive experience, yet now all of that career capital has been wiped out with no path to recovery.
As for the future, Himass said he planned to switch to driving for Grab to make a living. TanVuu said he would pivot to business and online selling. These are significant socio-economic demotions compared to the international professional status they once held. Those words were not merely personal plans; they were a stark reminder of how quickly an esports player can lose his livelihood when a system makes decisions without any protective mechanism.
Notably, both offered thanks to PewPew, a respected veteran figure in the Vietnamese gaming community, along with the fans who stood by and supported them throughout. PewPew's presence in this story shows that the community has sided with the players, forming a front of public opinion opposed to the publisher's decision.
The strength of the community was clearly demonstrated through the more than 4.1 million signatures collected to demand justice for Himass and TanVuu. This figure is not merely a dry statistic; it is proof of the reach and outrage of the PUBG player community, not only in Vietnam but across the region. A signature campaign of millions turned the story of two individual players into a movement demanding transparency from the publisher.
In another development, the Korean Game Users Association spoke up to ask the PUBG PC publisher to explain the handling process of the ASIA STAR incident. This is a pivotal detail, because for the first time, an organization protecting player rights in the publisher's own home country intervened. This intervention pushed the case beyond the framework of a dispute between players and publisher, turning it into a question of esports governance at a regional level.
From an analytical standpoint, the Himass and TanVuu case exposes a gap in how game publishers operate their competitive-integrity enforcement process. When a penalty can end a player's career in a single decision, while the appeal process is opaque and yields no clear outcome, the community's trust in the fairness of the system is eroded. Organizations like AL and TE filed appeals with full information, yet neither received a satisfactory response. This raises the question: is there a genuinely functioning appeals mechanism, or are appeals merely a formality?
Another point worth discussing is the asymmetry in the consequences of the penalty. While AL maintained its PUBG operations, TE decided to disband its entire roster. This divergence may reflect several factors: the organization's financial situation, its belief in the players' innocence, or strategic calculation about future roster building. But whatever the cause, the result was a shattered collective and a player who lost his competitive home.
On the financial and business side, TE's disbandment of its PUBG roster shows that esports organizations, especially in developing markets like Vietnam, often lack the resources to pursue prolonged legal disputes with a publisher. When the opportunity cost of continuing to invest in a penalized roster exceeds the potential benefit, disbandment becomes an economically rational choice, even if it is cruel to the players. This lesson also shows the fragility of small-scale organizations when facing governance risk from the publisher.
From a governance and compliance perspective, the case raises an urgent need for a more transparent violation-handling process, with clear timelines, the right to know the reason for punishment, and an independent appeals mechanism. The Korean Game Users Association's intervention shows that pressure comes not only from the Vietnamese player community, but also from the publisher's own home country. Without genuine reform, similar cases will recur and continue to erode player trust.
In terms of risk, both Himass and TanVuu face an uncertain future. A global ban means they cannot compete in any tournament within the PUBG system. Their reputations have been damaged, and their pivot to other fields such as driving for Grab or online selling shows that a career path in esports has effectively closed. Even if the ban were lifted in the future, returning to the top after a long absence would be extremely difficult.
On the public-opinion front, the Himass and TanVuu story touched a deep emotional chord in the community. Fans did not just see two players; they saw themselves: young people who threw themselves into esports with passion, yet always face uncertainty and a lack of protection. The strong community support, along with the more than 4.1 million signatures collected, shows that this is no longer the personal story of two people, but the voice of a generation of players demanding respect and fairness.
So what remains after all of this? Himass and TanVuu may never appear on a PUBG stage again, even if the ban is lifted. But their story has become a milestone, a reminder that behind every administrative decision are people with careers, families, and dreams. When the community gathered more than 4.1 million signatures, they were not only demanding justice for two players; they were also asking about the future of an esports scene in which player rights are respected. Will the next penalties be handled more transparently, or will there be more tears on television?

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